
A tile-laying survival game for 2–8 operators. Lay a maneuver disc, follow the route it opens, and outlast every rival craft — the last satellite still in orbit wins.

Maneuvering in orbit is tricky. Each maneuver disc you place commits your craft to a route — and when two satellites are steered into the same path, both are lost. De-orbit into the atmosphere and you burn up on re-entry; drift past the edge of orbit and you drift off into space. The board fills, orbits get congested and linked, and survival is the only score that counts.

If you've played path placement games, the flow is natural. Fast paced and competitive for fun round after round.
Set a maneuver disc in front of your satellite, opening new routes across the board.
Every craft now facing an open route must ride it to the end — rivals included. You can steer them, too.
Draw a replacement disc up to a hand of three discs. Play then passes prograde (counter-clockwise) to the next operator.
A satellite is lost three ways: collide with another craft and both are eliminated, de-orbit into the atmosphere and burn up, or leave orbit and drift off for good. The last satellite still in orbit wins.
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